Delasys

Delasys (De-lā-sis)

Technical Information

 * Region: Outer Rim
 * Galactic Coordinates: Q-5
 * Climate: Humid Subtropical
 * Gravity: 93% of Standard Gravity
 * Moons: One
 * Length of Day: 23.3 Hours
 * Length of Year: N/A*
 * Affiliation: Sith Empire
 * Native Species: Delassian Dragons
 * Population: 400 million (70% Human, 20% Mirialan, 3% Sith Pureblood, 1% Chiss, 6% Other Races - 25% of total population are slaves)
 * Leadership: Darth Morek (His Majesty, Sith King Kazadin Morek IV), Moff Korder Merdin (Executive Administratior)
 * Capital: Stocha
 * Major Cities: City of Delasys, Arodre, Sarens, Taoul
 * Major Exports: Starships, Weapons, Slaves, and Explosives
 * Major Imports: Foodstuffs, Mineral Resources
 * Demonym: Delassian

History
Delasys was originally discovered by the Sith Empire during the time of the Great Hyperspace War. Though located strategically near an entrance to the Stygian Caldera, Delasys was overlooked at the time because the presence of Delasian Dragons, an exceptionally lethal predator native to the planet, made finding its vast strategic resources very difficult.

In the fall of the Sith Empire during the Great Hyperspace War, the Sith Lord Ocellous Morek retreated to the world, and established a fierce tribe of warriors to defend against the dragons. Over 100 years, the tribe turned the tides against the predators, and established a modernized society capable of space travel.

800 years into the foundation of their world, Delasys's dragons were no longer a threat, and the King Avakon Morek II started imagining visions of a new Sith Empire. He started dispatching ships to nearby worlds to enslave workers. This quickly enough set Delasys against the Reconstituted Sith Empire. King Avakon Morek II was slain by the Emperor, but Queen Alkantza was already in negotiations. House Morek would be permitted to rule Delasys as long as they proved and continued to be strong and influential enough to hold the seat, as long as they contributed all their available resources to the Sith Empire, and remained absolutely loyal to the Sith Emperor. The Emperor turned the largest and one the last dragons into an undying sithspawn known as Immor the Cataclysm to forever secure Delasys's loyalty.

In modern times, Delasys serves as one of the focal points for the Sith Empire's slave labor. Delasys has natural baradium, and the entire system has plentiful ores for explosives, weapons, and even starships. Due to its significance in the current era, Delasys and the other worlds in its system have been developed into thick defensive bastions with on-demand support from nearby Imperial fleets. During the Great Galactic War and the current conflict, Delasys has been targeted multiple times by the Republic, but no military operation has achieved significant results, yet.

House Morek continues to rule Delasys to this day, though they typically do so through Moff and officer proxy. Though far from the most progressive of worlds in the Sith Empire, Delasys has a diverse population, especially considering its location. Economy is almost entirely based on the exploitation of slave labor, but the world remains fairly prosperous. Dragon iconography proliferates the art and culture of Delasys. Weapon and vehicle designs are often named or designed around the appearance of winged creatures. Most of Delasys's landmass is soft and swampy, or rugged and mountainous. The population mostly lives in fortified fortresses in Delasys's mountains, or in floating townships located across the planet. The City of Delasys is the largest of the floating cities.

Stocha
The oldest city on Delasys, and its capital. Stocha was once just a cave settlement where Ocellous's warriors would congregate for battle, but now it is a thriving city of over 8 million. The original cave has been excavated into a giant underground chasm ranging nearly 1,500 square kilometers. Prestigious academies are located in the city of Stocha, but its significance waned after the launch of the city of Delasys. However, recent events have put Stocha into the spotlight again.

City of Delasys
Delassian aeronautic engineering has always been a source of pride for the planet--and the city of Delasys is its apex. The city of Delasys is a giant floating platform 50 kilometers in diameter, and houses 14 million people. The City of Delasys is the center of commerce on Delasys, and the primary location for travellers. Should the repulsorlifts on the city of Delasys ever suffer a catastrophic failure, baradium bombs are designed to disintegrate the entire city so that it doesn't cause an apocalypse on the surface.

Arodre
The largest city on Delasys's surface. Arodre is located near Delasys's equator, at the southern tips of one of Delasys's largest swamps. It is a city of 20 million people with several dozen spaceports. Parts of the city are elevated out of the swamps by repulsorlifts. The city has a booming airspeeder business, and is the center of the world's production efforts.

Culture
On Delasys, family and tradition is everything. The individual is held responsible for making their family prestigious in the eyes of society and the Sith Empire. Following in the footsteps of your ancestors is an unspoken mandate--military service is expected to be continued from generation to generation, and it's very common for a family to have performed a civilian service for hundreds of years. This dedication to craft has bred very prestigious military families and very specialized and industrious service providers.

Due to the emphasis on deeds performed for family glory, Delasys has a tradition of storyteller-warriors from its most ancient days. Skalds are responsible for the chronicling of history. Skalds attend a special academy at the city of Stocha, where they are taught the ancient combat styles of the Dragonslayers. Most of the biggest families on Delasys try to have one Skald within their generation.

Slaves are often owned by families, and prestige and value is added to slave families that have continued on for generations. Delasys is by no means considered an 'enlightened' Sith world, slaves owned by families are typically treated more fairly to better forge a multigenerational working relationship. Slaves owned by the state/House Morek don't share this same luxury.

The colors of Delasys (and House Morek) are bright red and black. After the extinction of the Delassian Sith and the rise of Ocellous Morek, the mightiest dragonhunters would wear bright red robes to commemorate the fallen Sith, and mark themselves as priority and challenging targets for their winged foes.

Despite the terror and damage they caused in the nascent years of colonization, dragon iconography is everywhere on Delasys. Walls are engraved with historic battles and statues commemorate the strength of the terrifying beasts. To most Delassians (and especially Delassian Sith), the dragon represents the apex of the Sith Code--a creature that is unbound and brings forth only victory. The recent rebirth of Ajara and several hatchlings has been met with both skepticism and joy. The damaging effects of these creatures has prompted heightened defenses across the entire planet, but some see this mysterious return as the indication that Delasys is going through its own rebirth, and these new dragons shall be its herald.

Physiological Traits of Delassians
The physical identity of Delassians today are largely due to the events of the Dragon Wars thousands of years ago. The red-skinned Sith found themselves disadvantaged to humans during hunts, for the dragons prioritized hunting red creatures--Pureblooded Sith were extinct within ten years of the original landing on Delasys. Until Delasys was conquered again by Vitiate's Sith Empire, all virtually all elements of the pure Sith blood were completely gone. Even in modern times, there are less Purebloods living on Delasys than alien Mirialans. Most of the Imperial population on the planet is human.

Humans from Delasys are typically recognized by darker skin tones, jet-black hair, taller heights, and more lean builds. Green and brown are the most common eye colors among Imperial Delassians. Middle and upper class Imperials tend to grow out their hair longer and style it with long extravagant braids. Individuals that spend most of their time on the surface of Delasys tend to have shorter, more practical hairstyles.

Mirialans from Delasys tend to be of more shorter and stockier builds, and tend to have more of a greenish skin tone. The conventional methods of Mirialan tattooing are eschewed for family face markings so that slaves can more easily be identified.

Noble Houses
Though House Morek is easily Delasys' most prominent family, there have been other powerful and influential lineages of the dragon world. Some are long lived, and their ancestry can be traced back to the original settlers of Delasys. Others, are new, and have only existed for a few generations. Though House Morek holds the ultimate authority on Delasys, the noble houses control important aspects of the world.

House Merdin
A newly appointed house during the reign of Kazadin Morek IV. House Merdin consists only of a single individual--Moff Korder Merdin. Nevertheless, House Merdin might very well be the most powerful of the houses, as House Merdin has significant control over Delasys Stardrive and many of the planet's shipyards.

House Mathers
House Mathers is a long and distinguished bloodline, though 23 years ago, it lost some respect when one of the heirs produced an illegitimate half-Kaldorian child. House Mathers controls a village 150 kilometers north of Arodre with a mining operation that supplies the airspeeder factories of Arodre. Unfortunately, the House's business hasn't been doing well as of late.

The leader of House Mathers is Count Kestalor Mathers.

House Mar
House Mar is one of the most loyal and long standing houses of Delasys, with roots in the dragon wars. House Mar has historically been tasked with the defense of Delasys. However, after the last patriarch, Count Sydrin Mar was killed by the Republic, and his nephew was chosen as the heir instead of Sydrin's adopted daughter, Alariin. House Mar operates the Mar Institute of Technology at Arodre, much to the dislike of the Koresta family.

The leader of House Mar is Count Amos Mar, the current governor of Arodre.

House Solon
House Solon is another long lived Delassian bloodline, with strong force sensitive roots. House Solon was essential in the development of Stocha, and heavily influenced ancient and modern Delassian culture. Most of the children of House Solon are born and raised as Sith--though an ancient pact swears Solon is inferior to House Morek. House Solon operates the Skald's Academy of Stocha.

The leader of House Solon is Countess Karis Solon, the current governor of Stocha.

House Letassi
House Letassi came to prominence during the reign of King Avakon Morek II, where they served as advisers and overseers of the Sith Empire takeover. House Letassi is sometimes referred to as an illegitimate family by the older houses, but Hosue Letassi has been the driving force behind many of Delasys's civil projects--most prominently the City of Delasys.

The leader of House Letassi is Countess Alasia Letassi, the current governor of the City of Delasys.

House Tavorn
House Tavorn is a fairly new House that enjoyed popularity and prestige upon its initial founding--but has fallen from graces ever since. The last leader of House Tavorn, Moff Ceric Tavorn, hamhandedly handled Delasys's economy and secrets, and even earned the ire of House Morek. Rumors on Delasys suggest that the other houses are conspiring to remove House Tavorn completely.

The leader of House Tavorn is Count Jalvor Tavorn.

House Koresta
House Koresta is Delasys's long lived family of engineers and scientists, and architects of airspeeders and starships. House Koresta was the first to pioneer expeditions to Aredet and Kalodes, and was essential in the design and construction of the City of Delasys.

The leader of House Koresta is Countess Emeria Koresta.

House Seldemire
For as long as the waters of Delasys have been traversed, so has the hardened River Lord bloodline of Delasys. Seldemire provided the marine produce and trade of Delasys. Counts and Countesses of House Seldemire are remembered for their prowess in maritime ability. Some leaders of this house have displayed traits of water manipulation through the force.

The current leader of House Seldemire is Count Ivekar Seldemire.

Skalds
The tale of Delasys is one of overcoming impossible odds through conviction and determination. Throughout the ages of Delasys, the stories of its origin have entertained and inspired the next generation to take up arms to defend the pride of Delasys. Unlike most modernized industrial worlds, a considerable amount of effort and money is put into maintaining and repeating Delasys's long and dignified history. At the forefront of these measures are the infamous warrior-poets known as the Skalds of Delasys.

The Skalds of Delasys host a large academy in the City of Stocha that trains Sith and non-Sith alike in the ancient traditions of Delasys. Acceptance into the academy is very competitive, and non-natives of Delasys are completely disallowed. Sith members of the Academy typically go to the Korriban Academy still... though families with a lot of prestige and power can send their heirs straight to the Academy of Stocha.

The academy is split into three colleges: the College of Speech, the College of Creativity, and the College of the Dragonslayers.

College of Speech
All those who enter the academy of Stocha begin at the College of Speech. At the College of Speech, the students are taught the ancient Delassian language and the stories of Delasys. By the time a student leaves the College of Speech, the student is expected to be able to recite the Legend of Ocellous Morek--an extended poem that covers the rise of the Dragonslayers.

Once the student completes their time at the College of Speech, they enter the College of the Dragonslayers if they're Sith, or the College of Creativity if they're non-Sith.

College of Creativity
The College of Creativity hosts a more traditional selection of classes, mostly relating around various arts. Painting, woodworking, acting, singing, writing, etc. Non-Sith usually spend six years honing an artistic talent at the College of Creativity before entering the College of the Dragonslayers. Sith typically only spend two years at the College of Creativity, if any at all.

College of the Dragonslayers
The College of the Dragonslayers trains Sith and non-Sith alike in the various combat styles of the ancient fighters. In addition to the saber forms, the College of the Dragonslayers teaches archaic forms of combat--such as archery, saber and shield, and polearm weaponry. Sith are typically taught to use their voices as a weapon with incredible potency. Others are taught how to harness their bodies to a fuller potential--but ultimately, the College falls short of a full Sith training.

During a Sith's time at the College of the Dragonslayer, they will typically construct a lightsaber. The most common type of lightsaber wielded by Delassian Sith is a crossguard lightsaber, which pays homage to some of the blades forged in the ancient dragon wars. Even those who do not graduate from the Academy of Stocha typically construct a crossguard lightsaber, in honor of fallen family members.

Feathered Dragons
Delasys has several different types of dragons. However, Feathered Dragons are currently the most prevalent. They best reflect the speed of the related Arkanian Dragon, but have much less hardened scales. Feathered dragons best reflect large birds. They have large, beautiful plumage; no front claws; and scales only covering their neck and underbelly. While very muscular, Feathered Dragons have a much more fragile bone structure, and are prone to suffering wounds they may not recover from during combat. Feathered dragons prefer high mountain tops and cold places.

Feathered dragons naturally produce and exhale a combustible gas in a separate lung. However, but a small amount of the population can also produce a bitter, slushy, and very cold substance similar to liquid carbonite in yet another separate lung. Th exact biological process that produces these deadly organic compounds is unclear.

The largest, and perhaps fiercest feathered dragon to date was named Ajara, the Veiled. Ajara was slain by an Imperial task force when she started ravaging the polar caps of Delasys.

Horned Dragons
The second most prevalent of the dragon types of Delasys. These fearsome creatures have easily given the Delasys's Imperial defenders the most trouble in recent months. Unlike the feathered dragons, these creatures are very armored and very muscular--armor piercing and high explosive weaponry are needed to combat the mighty horned dragon. Their wings have powerful muscles, and they have front claws that can rend through armored vehicles. Despite their strength and size, their speed is sorely lacking by comparison. Most of these Horned Dragons have difficult times flying. They are earthly brown tones, and prefer Delasys's swamps and hillsides

Like feathered dragons, horned dragons can breathe a combustible gas. No other kind of 'breath weapons' have occurred the population of Horned Dragons. But, the largest and most powerful horned dragon, Hakrian, the Temblor can produce hurricane strength winds with a single flap of his wings. Hakrian has proved so powerful, and so deadly that Darth Morek has outlawed hunting of the creature--despite its well known location south of Arodre.

Lightning Dragons
At first glance, Lightning Dragons may look just like a slightly larger feathered dragon with regal plumage upon their heads and their tails. Upon closer inspection, Lightning Dragons have two pairs of wings and feathers that occasionally glow when bioelectric impulses shoot through it.

Lightning Dragons pose an enormous threat to isolated starfighters or airspeeders that travel away from the defended locations on Delasys. A Lightning Dragon can keep up with most aircraft, and can shred them to pieces with their energized talons or their devastating plasma breath. The largest Lightning Dragon to date was known as Avarsys, the Cyclone.

Pyroclastic Dragons
Pyroclastic Dragons resemble slightly smaller Horned Dragons, but have uncanny resilience to heat. Pyroclastic Dragons are perhaps the most dangerous of the Delassian dragon lineages--but thankfully the least common. Pyroclastic Dragons remain almost exclusively to the few volcanic regions of Delasys, and feast on anything smaller than it.

Pyroclastic Dragons have shown an incredible amount of intellect, especially compared to the other dragon lineages. They have responded to dragon hunts by literally bathing in streams of lava to form a molten stone armor. This eliminates their ability to fly, but makes them nearly impervious to conventional assault. Pyroclastic Dragons can breath fire, but sometimes they consume stone and ash to enhance their breath with a stony barrage or a sticky, near molten ash-like material that impedes movement and traps victims.

River Dragons
River Dragons are Delasys's second least common type of dragon. Unlike the other types of dragons, River Dragons don't typically traverse through the skies of Delasys. In fact, their wing structure is considerably weaker than the other types of dragons--they can glide, but they lack enough power to ascend.

River Dragons are most easily identified by their blue or black scales, and a wide fin located on their tail. The River Dragons can coordinate their wings and their tail fin together to gather a lot of momentum while in the water, and can even use this momentum to leap out of the water into a controlled glide--much like a flying fish.

River Dragons mostly remain in the wetlands, swamps, and rivers of Delasys, where they mostly hunt fish and Ghidda. Though more solitary and seclusive than the other dragons of Delasys, they are by no means any less dangerous. Unlike other dragons, River Dragons don't breathe fire. Instead, they breathe streams of a corrosive liquid, that can melt even the heaviest armor. However, the acid loses 90% of its potency in the first 10 seconds after being expelled from the dragon's mouth.

As rulers of Delasys's wide, wandering rivers, House Seldemire is the noble house mostly responsible for tracking and (if necessary) eliminating River Dragons. The largest broodmaster the house had found so far is named Ulavar, the Inundator.

Classification and Naming
For the most part, most dragons on Delasys aren't named--for few act and become any more notorious than any flying, firebreathing animal. These dragons are typically referred to just as a 'Common  Dragon'.

Young dragons are prized pets and can loyally serve their masters for several years. However, once the dragon begins growing rapidly during its adolescent years, they lose their sense of loyalty to their trainers and keepers. If even a very experienced wielder of the Force loses focus on their dragon for a moment, the dragon will lash out and attack its former master. Having dragons as a pet is permitted Delasys, so long as the dragon is less than 4 years old and has a wingspan of less than 1.5 meters. Dragon pets are typically released to the wild after a period of being tamed.

While most Delassian dragons are instinctive animals, some show a spark of intellect--or even the Force. These dragons are known as 'Broodmasters (Male)', 'Broodmothers (Female)', or 'Brood Leader (Nonspecific)'. Dragons are typically declared as a Brood Leader when they hatch at least six recorded spawn, or prove to be a threat to the people of Delasys. The Council of Skalds at Stocha assembles once a month to grant names to the Brood Leader, who typically name the creature after a great hero or fallen dragon, and add a suffix that implies the creature brings forth great power or change. The traditional structure of a dragon name is , the .

There is one further category of dragons that is rarely used: Elder Dragon. These is no official process for which dragon is an Elder, but usually it's defined by overcoming innumerable odds several times. To date, only two dragons have been declared as Elders: Immor, the Cataclysm & Hakrian, the Temblor. However, the Council of Skalds are considering a few Brood Leaders to be close to achieving the title of Elder Dragon--though usually Darth Morek calls for the Brotherhood of Raiskus to hunt down those being considered for the prestigious title--before they are known as a truly legendary creature of Delasys.

Ghidda
The Ghidda are one of Delasys's most common and docile creatures. They're closely related to the Durni of Corellia--except Ghidda are known to grow larger... much larger. The common length of a Ghidda is 4 meters, but some have known to grow up to 20 meters and larger.

Ghiddas are herbivores, and mostly stay to the wilderness of Delasys. Though, some do forage for food on the outskirts of slave camps and cities. For the most part, Ghidda are seen as a nuisance--though they have trampled people to death or seriously injured individuals with their powerful claws. Ghidda meat is plentiful, and considered a good meal by humanoids and dragons alike. The population of Ghidda has declined significantly since the dragon resurgence, but they remain swift enough and reproductive enough to stay as a stable species.